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ExamplesThrowingABall

In this simulation we look for the initial angle of throw that will make a ball travel the longest possible distance.
The motion of the ball is a composition of the uniform motion in the horizontal direction and the uniformly accellerated motion in the vertical direction.

Simulation adapted from the book (in Spanish):
Creación de Simulaciones Interactivas en Java. Aplicación para la Enseñanza de las Ciencias.
F. Esquembre, (C) Pearson Educación 2004.

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Page last modified on June 21, 2008, at 12:46 PM